"A Little Bit Wimp" – GAME 3 PART 7 – Mega Man Battle Network 4: Red Sun


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Mega Man Battle Network 4 is a video game developed by Capcom for the Game Boy Advance handheld game console. It is the fourth game in the Mega Man Battle Network series. Like Battle Network 3 before it, Battle Network 4 has two different versions, Red Sun and Blue Moon, that differ in story and gameplay details. Battle Network 4 is compatible with the e-Reader, and can be linked up with Rockman EXE 4.5 Real Operation and the Battle Chip Gate for NetBattles. It is able to link with Mega Man Zero 3, and contains references to Konami’s Boktai series.

Depending on the version of the game, different opponents and scenarios will occur, as well as Double Souls obtained. In between tournaments, a criminal organization called Nebula will attack and spread corruption with the use of Dark Chips. These are Battle Chips infused with the power of darkness. They grant immense firepower compared to a regular chip, but spawns a dark soul and does a small amount of permanent HP damage to the NetNavi that uses it.

Meanwhile, an asteroid was traveling through space, heading for Earth. The scientists at NAXA (ANSA in Japan) attempt to divert it.

Music from the album Mega Man 2 by “Studio” Steve Wallace

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  1. Some of the security doors such as the one leading to Shuko's area are version exclusive, you guys cant get into that area or Higsby's area because youre not playing Blue Moon version
    The same would go for areas like the Fire ID area in Red Sun, you can't access that in Blue Moon
    The purple doors can be accessed by completing the Boktai sidequest in Undernet4, and then checking ShadeMan's coffin once that mission is done


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