Source SDK tutorial – 3D skybox tutorial



0:00 – Introduction and making of skybox
0:51 – Lining up blocks
2:04 – Texture aligning (and lightmap)
3:31 – Adjusting scale and fog
3:55 – End

Finally got around to updating this video to make it easier to understand and, of course, HD.

Download the VMF file here:

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Comments

  • Hi how did you make the building fall down when you shot it? Ty

    Randy Mancini June 28, 2020 12:04 pm Reply
  • Whenever I create a 3D skybox, it seems to create properly, however where skybox textures are in the 3D skybox it creates an effect similar to that of a map leak, where nothing new is rendered, and moving the cursor creates copies of the currently displayed scene. This is a problem as this occurs in the true map aswell. Not sure what to do about this, and I haven't seen anyone else with this issue. Also, yes, the 3D skybox is big enough to cover the level.

    thennothinghappened June 28, 2020 12:04 pm Reply
  • this looks like half life hammer world editor not like portal but maybe it will help me even though im using portal 2 hammer world editor

    Stepanek740 June 28, 2020 12:04 pm Reply
  • what do I do if the 0,0 point is outside of the map itself and it's way too late to move the entire map?

    Matt Ward June 28, 2020 12:04 pm Reply
  • how do you change the sky by itself to be a nice blue instead of dark grey?

    Timothy Crawford BOSS June 28, 2020 12:04 pm Reply
  • test

    Quin Coolen June 28, 2020 12:04 pm Reply
  • 0:44 LMAO now in 2018 we got unrealengine xD

    |TMC| June 28, 2020 12:04 pm Reply
  • ROUND draw

    Sickman June 28, 2020 12:04 pm Reply
  • i am just getting the black sky gitch

    ᴡᴀʀᴘʀᴏᴍᴏ / E D I T S June 28, 2020 12:04 pm Reply
  • hello good sir, how did you get those houses in the far back. im wanting to make an open field type map with forest and small villages ive seen the texture in the list but how do you apply it like you did those little villas?

    TheBrigadier Gaming June 28, 2020 12:04 pm Reply
  • Thanks. I may now pray to my giant chicken overlords

    cncz June 28, 2020 12:04 pm Reply
  • Why can't I hide my other terrain outside the skybox like the skybox terrain that's outside the skybox

    Moreentje June 28, 2020 12:04 pm Reply
  • No messing around, just what I need, cheers mate

    ShitpostSpork June 28, 2020 12:04 pm Reply
  • Thanks! This helped me so much.

    Stoneman June 28, 2020 12:04 pm Reply
  • So bad at this

    The Redline Podcast June 28, 2020 12:04 pm Reply
  • does this work in tf aswhell?

    startan2 June 28, 2020 12:04 pm Reply
  • You have saved so many hours of my life with these tutorials man 😀

    Tomi Turunen June 28, 2020 12:04 pm Reply
  • soooo this will work for ANY source game including TF2

    LuxZ June 28, 2020 12:04 pm Reply
  • oh u said it after some seconds^^ cheers !

    TommyTarkov June 28, 2020 12:04 pm Reply
  • you can change the texture size of the skybox ! then it matches up with the map end ! LG Thomas

    TommyTarkov June 28, 2020 12:04 pm Reply
  • HOW DO I MAKE A SKY JUST A FUCKINF SKY!

    notYetlost June 28, 2020 12:04 pm Reply
  • Honestly I feel that this video left more questions than it answered…

    Where should a sky_camera be placed? Do I need special textures? Does "2DSkybox" have any use?

    hognose June 28, 2020 12:04 pm Reply
  • 3:58 9/11?

    Zach June 28, 2020 12:04 pm Reply
  • Not sure if you'll answer but I'd like to put the Citadel in my 3d skybox but I only find those enormous models of it in the hammer. Any idea how to make it?

    Jimmy Lander June 28, 2020 12:04 pm Reply
  • WTF?! It isn't work!!!

    светодиодный June 28, 2020 12:04 pm Reply
  • my actual map rendered as the 3d skybox alongside the actual 3d skybox, also the 3d actual skybox is visible from the actual map through the 2d skybox

    help

    Nerro June 28, 2020 12:04 pm Reply
  • My skybox is appearing above the actual map.

    trevortornadoes122 June 28, 2020 12:04 pm Reply
  • Mr. Philip, is it possible to apply/create your own skybox texture onto your GOTV demo's? Atm I'm trying to change the sky by simply removing the blue but failing miserably as I'm using a 2d wallpaper to replace it. Any tips?

    TOMZOR June 28, 2020 12:04 pm Reply
  • Why not just use player clip?

    Marius van Gent June 28, 2020 12:04 pm Reply
  • Thx, u Frankieonpc. Sorry, I meant 3kliksphilip. Lol u sound the same.

    Anton Johansson June 28, 2020 12:04 pm Reply
  • Rip. XD thanks,

    Robert Hunter June 28, 2020 12:04 pm Reply
  • Can you put the vmf up for download please??

    MoneyWasted June 28, 2020 12:04 pm Reply
  • Looking for a mod group? We're right here! http://steamcommunity.com/groups/SrcTeams

    Ethan June 28, 2020 12:04 pm Reply
  • Instead of changing the texture scale couldn't you use texture lock when scaling the brush down?

    Will Bonner June 28, 2020 12:04 pm Reply

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